
Passive Abilities are granted to some weapons that give them a special trait that can make them more useful than they seem at first. At this point, you will start comparing damage numbers, but that's not the only factor you should consider when deciding which weapon to wield. At first, you will only be concerned with having something to defend yourself with, but eventually, you will acquire a nice stash of tools to dispatch your many foes. Thanks to the weapon durability system returning in The Legend of Zelda: Tears of the Kingdom from Breath of the Wild, you will be swapping out weapons all the time. The gameplay showcase showed Link finding a chunk of rock that fell from the sky, standing on it, and rewinding time to reach the sky islands above Hyrule. These include Recall, which allows players to rewind time on certain objects. While Fuse is the biggest new gameplay draw of Tears of the Kingdom, this video also did confirm a couple of other new abilities. “In this game, you can do a lot of things just by thinking about what’s possible,” Aonuma says. He also confirmed that this is how the vehicles that we saw in February’s trailer came together. The video shows Aonuma fuse multiple logs and a fan together to make a boat that can get Link across a lake. That sentiment became doubly true when Aonuma revealed that players can also combine Fuse and another ability called Ultrahand to build vehicles. How to get Autobuild and all schema locations in Zelda: Tears of the Kingdom How to repair weapons in Zelda: Tears of the Kingdom

Zelda: Tears of the Kingdom’s new update removes item duplication glitch
